GM Home¶
GM Home is Legendary's private utility zone. It is the staging area between your logout point and the open world — use it to set up a new character, test gear stats, spend gil, or grab a fast warp.
To travel to GM Home, use the !gmhome command from anywhere in the game.
Character Unlocker¶
The Unlocker NPC lets you instantly grant any combination of FFXI content to your character without running quests or farming scrolls. Talk to it and choose from the menu.
| Option | What it does |
|---|---|
| Weapon Skills | Grants every weaponskill in the game, including quest-unlocked WSs (Evisceration, Savage Blade, etc.) |
| Spells | Grants every spell (White Magic, Black Magic, Ninjutsu, Blue Magic, etc.) |
| Cap Skills | Sets all weapon and magic skills to their level 99 cap |
| Trusts | Unlocks every Trust companion |
| Quests | Marks every quest in the game as accepted and completed |
| Teleports / Pets → Maps | Adds every area map key item |
| Teleports / Pets → Outpost Warps | Unlocks all three nations' outpost teleport networks |
| Teleports / Pets → Homepoints | Unlocks all 122 homepoints on the map |
| Teleports / Pets → Survival Guides | Unlocks all Survival Guide teleport destinations |
| Teleports / Pets → Pet Attachments | Unlocks every Puppetmaster automaton frame, head, and attachment, ready to equip from the Automaton menu |
| Wardrobes | Expands all 8 wardrobe tabs to full capacity |
| Give Me Everything! | Runs all of the above at once |
Each option asks for confirmation before applying. You can mix and match — there is no cost.
Key Item Moogle¶
The Key Item Moogle grants every key item in the game — roughly 4,000 of them — in a single transaction, so nothing is ever gated behind a key item you're missing. Choose "Yes" and it adds every key item you don't already have (it runs through them all, so give it a moment). One use per character.
Mission Moogle¶
The Mission Moogle instantly completes every story mission and sets your nation rank to 10. That covers all three starting nations plus Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, Wings of the Goddess, Seekers of Adoulin, and Rhapsodies of Vana'diel — so every mission-gated zone, key item, and unlock opens at once. Choose "Yes" to clear them all. One use per character.
Gear Moogle¶
The Gear Moogle hands a fresh character a one-time starter kit so any new job has something to fight in. Talk to it and it drops a full Level 1 loadout into your inventory:
- Weapons covering every skill type — a Bronze Sword, Onion Dagger, Onion Staff, Bronze Knuckles, and Power Bow — so whatever job you rolled, you're armed.
- Armor for every slot — Justice Badge, Justice Torque, Power Gi, Leather Gloves, Leather Trousers, Power Sandals, and a Rabbit Mantle.
- Consumables — 12 Hi-Potions and 12 Ethers.
Free up a few inventory slots before talking to it. One kit per character.
Mog Moogle¶
The Mog Moogle is a convenience NPC with two functions:
- Delivery Box — opens your Mog House delivery box from anywhere in GM Home, so you can collect Auction House buy-back payments, send items between your own characters, and manage deliveries without travelling to a Mog House.
- Change Job... — switch your main job to any of the 22 jobs on the spot. Pick a job from the paginated list and you swap to it immediately, kupo.
Mystery Mog¶
The Mystery Mog is a gil-sink gacha with standard and premium pull tiers. You must have at least one free inventory slot before rolling. The menu shows your current gil balance before you commit.
| Pull type | Cost |
|---|---|
| Single | 100,000 gil |
| Triple (10% off) | 270,000 gil |
| 10× pull | 900,000 gil |
| Premium | 500,000 gil |
Standard pull: 100,000 gil per pull.
| Rarity | Prize | Approx. Chance |
|---|---|---|
| Common | a Hi-Potion (3x) | 20.4% |
| Common | a Hi-Ether (3x) | 15.3% |
| Common | an Antidote (5x) | 10.2% |
| Common | Echo Drops (5x) | 5.1% |
| Uncommon | an X-Potion (3x) | 10.2% |
| Uncommon | a Vile Elixir +1 | 8.2% |
| Uncommon | an Elixir (2x) | 7.1% |
| Rare | a fistful of 5 Hunt Marks | 8.2% |
| Rare | a satchel of 10 Hunt Marks | 6.1% |
| Rare | a bag of 20 Hunt Marks | 4.1% |
| Epic | a chest of 50 Hunt Marks | 3.1% |
| Epic | a TREASURE of 100 Hunt Marks | 1.5% |
| Legendary | an Aman Voucher + 200 Hunt Marks | 0.4% |
| Legendary | a JACKPOT! Full refund + 500 Hunt Marks | 0.1% |
Premium pull: 500,000 gil per pull. No commons — higher odds on rare+ prizes.
| Rarity | Prize | Approx. Chance |
|---|---|---|
| Uncommon | X-Potions (5x) | 19.0% |
| Uncommon | Vile Elixirs +1 (2x) | 13.3% |
| Rare | 20 Hunt Marks | 22.9% |
| Rare | 35 Hunt Marks | 15.2% |
| Epic | 75 Hunt Marks | 11.4% |
| Epic | 150 Hunt Marks | 7.6% |
| Epic | +1 Ascension Point (current job) | 1.9% |
| Legendary | an Aman Voucher + 250 Hunt Marks | 5.7% |
| Legendary | +3 Ascension Points (current job) | 1.9% |
| Legendary | a JACKPOT! Full refund + 500 Hunt Marks | 1.0% |
Warpman¶
The Warpman NPC teleports you to popular zones for a gil fee. No airship tickets, no waiting.
Destinations are organized into four tiers by cost:
| Tier | Cost | Destinations |
|---|---|---|
| Cities | 5,000 gil | |
| Expansions | 15,000 gil | |
| Remote | 30,000 gil | |
| Apex Zones | 50,000 gil | Ceizak Battlegrounds · Foret de Hennetiel · Morimar Basalt Fields · Yorcia Weald · Marjami Ravine · Kamihr Drifts · Leafallia |
| Endgame | 50,000 gil |
Pick a tier, pick a destination, and you appear there instantly. Gil is deducted on warp.
Reforge Exchange: The cross-mark conversion vendor (trades Hunt Marks for AF/Relic/Empyrean marks) is located at Gwora-Corridor with the Reforge NPCs — use !reforged to get there. It is not in GM Home.
EXP Camp Moogle¶
The EXP Camp Moogle is a free warp to a level-matched experience camp — pick your bracket and it drops you right at a classic camping spot, no travel required. Destinations run from the starter zones all the way to the level-99 Adoulin fields:
| Level | Camp |
|---|---|
| 10-25 | La Theine Plateau |
| 10-25 | Konschtat Highlands |
| 10-25 | Tahrongi Canyon |
| 15-30 | Valkurm Dunes |
| 25-40 | Qufim Island |
| 30-45 | Yuhtunga Jungle |
| 35-50 | Yhoator Jungle |
| 45-60 | Crawler's Nest |
| 45-60 | Gustav Tunnel |
| 50-60 | Kuftal Tunnel |
| 50-60 | Western Altepa Desert |
| 60-75 | The Boyahda Tree |
| 75-85 | Bhaflau Thickets |
| 75-85 | Mount Zhayolm |
| 80-90 | Caedarva Mire |
| 85-95 | Ceizak |
| 90-99 | Yorcia Weald |
| 106-109 | Marjami Ravine |
| 95-99 | Foret Hennetiel |
| 95-99 | Kamihr Drifts |
Pick a camp from the paginated menu and you warp there instantly — handy for power-leveling an alt or a freshly unlocked subjob.
Test Dummy¶
The Test Dummy NPC spawns a stationary combat target that mirrors the defense of our real endgame encounters — so you can check your damage, accuracy, and resists against them without traveling to a live zone. The dummy hits back only at tickle strength, so you're never in danger.
Talk to the Test Dummy and pick an Ascension Court or an Abyssea NM:
Ascension Courts — each mirrors the toughest boss of that Prestige trial tier (all level 150).
| Court | Level | HP |
|---|---|---|
| Nightmare Court | L150 | 50,000,000 (50M) |
| Voidwalkers | L150 | 75,000,000 (75M) |
| The Jailers | L150 | 100,000,000 (100M) |
| Voidwalker Lords | L150 | 150,000,000 (150M) |
| World's End | L150 | 200,000,000 (200M) |
Abyssea NMs — each mirrors our custom Abyssea notorious-monster defense at that content tier.
| NM tier | Level | HP |
|---|---|---|
| Visions | L135 | 30,000,000 (30M) |
| Scars | L145 | 50,000,000 (50M) |
| Heroes | L155 | 75,000,000 (75M) |
The spawned dummy:
- Does not move — it stays at its spawn point.
- Does not aggro — it will not come after you; you must attack first.
- Does not drop loot and awards no capacity points.
- Will fight back if attacked — useful for testing damage-taken mitigation. Its damage output is very low against geared L99 characters.
Additional menu options:
- Reset dummy HP — tops the dummy back to full without re-summoning it.
- Despawn dummies — removes all your active dummies at once.
You can spawn multiple dummies by triggering the NPC more than once.
Title Broker¶
The Title Broker NPC sells character titles for gil. Titles are cosmetic — they display above your character name in-game. Buy any title regardless of whether you've earned it through normal gameplay.
Cheap — 10,000 gil each
| Title |
|---|
| Fodderchief Flayer |
| Manifest Mauler |
| Bogeydowner |
| Beakbender |
| Skullcrusher |
| Tortoise Torturer |
Mid — 100,000 gil each
| Title |
|---|
| Giant Killer |
| Lich Banisher |
| Fafnir Slayer |
| Nidhogg Slayer |
| Vrtra Vanquisher |
Endgame — 1,000,000 gil each
| Title |
|---|
| Dread Dragon Slayer |
| Dark Dragon Slayer |
| Black Dragon Slayer |
| Adamantking Killer |
| Behemoth Dethroner |
| World Serpent Slayer |
Whale — 10,000,000 gil each
| Title |
|---|
| Overlord Executioner |
| Hellsbane |
| Cassienova |
| Mon Cherry |
| Dragon Asher |
Titles are set immediately on purchase. You can change your active title by talking to the Title Broker again and buying a different one.
Crafting Exchange¶
The Crafting Exchange NPC accepts high-quality synthesis results in exchange for Hunt Marks, giving crafters a progression outlet that feeds directly into the Legendary economy.
How it works¶
- Synthesize any HQ item on the exchange list (see table below).
- Trade it to the Crafting Exchange NPC at GM Home (no gil cost).
- Receive Hunt Marks based on the item's tier.
Rules¶
- One item per trade — trade one HQ item at a time.
- Daily cap per item — each exchange entry has a per-player daily cap (shown in the table). Resets at UTC midnight.
- HQ only — only the +1 version is accepted, not the NQ base item.
Exchange rates¶
The full exchange list: 22 items across 8 crafts.
| Item | Craft | Hunt Marks | Daily Cap |
|---|---|---|---|
| Darksteel Ingot +1 | Smithing | 150 | 5 |
| Iron Ingot +1 | Smithing | 75 | 10 |
| Orichalcum Ingot +1 | Smithing | 400 | 3 |
| Linen Cloth +1 | Clothcraft | 80 | 10 |
| Silk Thread +1 | Clothcraft | 120 | 5 |
| Errant Chain +1 | Clothcraft | 350 | 3 |
| Elm Lumber +1 | Woodworking | 60 | 10 |
| Ebony Lumber +1 | Woodworking | 200 | 5 |
| Phrygian Lumber +1 | Woodworking | 450 | 3 |
| Hi-Potion +1 | Alchemy | 50 | 10 |
| Vile Elixir +1 | Alchemy | 200 | 5 |
| Firesand +1 | Alchemy | 180 | 5 |
| Tavnazian Salad +1 | Cooking | 100 | 5 |
| Marinara Pizza +1 | Cooking | 150 | 5 |
| Emperor Eel +1 | Cooking | 300 | 3 |
| Gold Ingot +1 | Goldsmithing | 300 | 3 |
| Mythril Ingot +1 | Goldsmithing | 200 | 5 |
| Platinum Ingot +1 | Goldsmithing | 500 | 2 |
| Dhalmel Hide +1 | Leathercraft | 90 | 10 |
| Peiste Skin +1 | Leathercraft | 280 | 3 |
| Dragon Bone +1 | Bonecraft | 250 | 3 |
| Bone Chip +1 | Bonecraft | 60 | 10 |
Home Point Crystal¶
A Home Point crystal is placed among the travel NPCs at GM Home. Examine it to set GM Home as your home point. If you raise from death or use !homepoint, you will return here instead of a standard city zone.
Last updated: 2026-06-30 09:22 UTC